Writing software is not an easy process. Cutting corners may hurt you and cost more in the long run. Read my thoughts about it in this article
Over the years my development setup changed quite a lot. I’ve always been a PC Master Race person. That’s just what I grew up with, and was comfortable with. In this article I’ll show what my current development setup looks like.
In object oriented programming (OOP) we are dealing with classes as the main ‘unit’ of our code. Classes represent the blueprints to the objects that will have some kind of business logic inside of it. Often times our classes need to interact with one another. This is when the coupling of the code happens. How do we handle this coupling? There are a few design patterns that can help with that.